Bundrigo Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is wearing a long, red, dusty cloak. His clothes are grease stained in places. His silver hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Bundrigo was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Mayor
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Flame Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He is muscular with a powerful set of arms. His long white fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Masseuse soon after.
Motivation: Regain custody of his son; and to reunite with his absent father
Flaws: Insane, Antagonistic, Mundane. Bonds: Attractive, Job, Family. Occupation: Masseuse
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2300 gp. Black pearl (1000 gp). Black pearl (1000 gp). Star ruby (800 gp). Rock crystal (70 gp). Alexandrite (1000 gp). Smoky quartz (70 gp). Malachite (11 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item.
Naamah Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in green turtlenecks beneath a pastel coat with brown slacks. Her brown hair is unkempt and raggedy. Her white eyes dart from person to person to random spaces in the air.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is a font of random trivia from the lore and stories she has discovered
History: Naamah hails from a village terrorized by dire rats. In her 16th year, her parents were killed by a dire rats raid, leaving Naamah alone in the world. After a stint in an orphanage, she was adopted. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp.
Beleth Harm, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She has the majority of her body covered in plate. She has styled her red hair well, parting it to the right. Her fierce gold eyes like to dwell on things.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Beleth grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has a rivalry with the Church that dominates her actions; and she's looking for her big break
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Alexandrite (400 gp).
Pikar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He sports a long brown beard, and similarly colored long hair. His blue eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a mechanic, and taught him how to fix just about anything. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence, Fighting. Flaws: Impulsive. Bonds: Slave, Military. Occupation: Guard
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
