Tomi Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He struck the Glassblower job and began his own company from there.
Motivation: To prove his worth to the world; and many gnolls want him driven away
Flaws: Shy, Impulsive. Bonds: Enemies, Rich, Job. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 400 gp. Moss agate (13 gp). Red spinel (60 gp). Zircon (60 gp).
Heian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fierce brown eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is greedy
Ideals: Logical. Flaws: Ugly, Shy, Hedonist, Disease. Bonds: Rich. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 12)
Armor Class 9
Hit Points 61 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: Just what you see.
Althaea Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a large tan jacket. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She also has developed a complete distrust of the Layabout profession.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Althaea was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Althaea decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the north, certain she would find work there.
Motivation: A rival would like her out of the picture; and many drow want her driven away
Bonds: Attractive, Job, Immigrant, Criminal record, Enemies. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2200 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
John Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white and curly. He has several tiny aquamarine earrings on each ear.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: John was born with his mother's beautiful face. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 3000 cp. Black velvet mask with numerous citrines (110 gp).
Mary Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case, and she perpetually has her flail ready. She has wavy auburn hair. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born blind and as such lacked many opportunities for work. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Extrovert. Flaws: Disease. Bonds: Religious. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 200 sp.
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