Direcris Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is renowned for his bright black suits and hats. His crest, while still mostly brass, has prominent grey streaks. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Priest and found it very stressful. He's also a talented Armorer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he would like to get married and retire
Flaws: Addict. Bonds: Attractive, Military, Job, Has a crush. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Shield.
Beatrice Winthrop, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses in grey turtlenecks beneath a green coat with tan slacks. She sports chestnut long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with a lost civilization.
History: Born in the south to a Marshal, Beatrice learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Marry her sister to traveling adventurers; and to be a butcher again
Ideals: Joker. Bonds: Adventurer, Job, Rich, Family. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. Obsidian (8 gp). 1 Masterwork Thieves’ tools.
Hillanot Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her bronze crest is heavily combed to the right. Her eyes are a pleasant red.
Personality: She dislikes all the random violence that takes place in the north. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the north to a Blacksmith, Hillanot learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She inherited the family business which she has now maintained for 14 years.
Motivation: She has decided she is irredeemable; and wants to open a new tavern
Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 4000 cp.
Ulla Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ulla is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. After a long history of fighting, Ulla and her spouse have recently divorced.
Motivation: She's looking for her big break; and she's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Antagonistic, Disease. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Coral (100 gp). Eye agate (4 gp). Coral (100 gp). Banded agate (4 gp). 1 Minor magic item.
Stannor Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He typically wears red cloth garments or leather armor. His whole body is exceptionally muscular. His silver hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Stannor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his mother. Stannor was born on a far eastern island where he grew up under the tutelage of his mother, an expert Glassblower. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He's looking for his big break.
Ideals: Extrovert, Fighting. Bonds: Immigrant, Attractive, Slave. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 5000 sp.
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