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NPC Generator

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Advanced [show]


Arumawann Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. His head has been shaved. His eyes are hazel.

Personality: He likes to make people angry or surprised. Energy wise he seems alert and responsive.

History: He was raised in a forest tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Arumawann and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Arumawann Nackle, Male Gnome Adept 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 47 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 3000 gp. Onyx (60 gp). Onyx (60 gp). Onyx (60 gp). Emerald (1000 gp). Obsidian (15 gp). Moss agate (15 gp). Carnelian (60 gp).


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). She has slicked back red hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She likes to make people angry or surprised. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. She dropped out of school before completing her studies. After a long history of fighting, Marastyr and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp. A pair of silk slippers encrusted with tiny pearls. (170 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Half-Plate.


Social Check DCs


Urshar Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has silver hair. She has a tattooed face.

Personality: Stoic and calm, she prefers to meditate than take action. Energy wise she seems alert and responsive.

History: Urshar was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She became a Ploughman soon after.

Motivation: She is unsatisfied with her job; and she wants revenge against dire rats

Ideals: Disciplined, Professionalism. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Urshar Caebrek, Female Dwarf Rogue 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Nicholas Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He is tall, broad shouldered and powerfully built. He has red hair. His eyes are hazel and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Justice, Joker, Logical. Flaws: Insane. Bonds: Rich. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nicholas Serge, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills History +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Infernal, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His chestnut hair is cut short. His half smiles and blue eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: John was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Immigrant, Attractive, Family, Mentor, Job. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

John Merton, Male Human Cleric 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 42 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Athletics +7, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3200 gp. Black pearl (600 gp). Citrine (20 gp).


Social Check DCs

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