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NPC Generator

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Advanced [show]


Alston Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in blue turtlenecks beneath a black coat with tan slacks. He wears a deerstalker hat to hide his balding. This blue eyed northerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Alston would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a forest tribe. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Military, Nature, Poor. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alston Nackle, Male Gnome Ranger 6
Small (3'6") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 18 (+4)17 (+3)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 5000 sp. Moss agate (15 gp). Amber (160 gp). Onyx (40 gp).


Social Check DCs


Bucklal Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he is renowned for his bright white suits and hats. His chestnut hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: Born in the north his family was never financially stable. He moved out south to avoid the crime he committed. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A strong sense of loyalty to Tabaxi people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Shy, Impulsive, Racist. Bonds: Poor, Criminal record. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Bucklal Swiftwhistle, Male Halfling Warrior 16
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 95 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 8000 gp. Blue sapphire (1000 gp). Lapis lazuli (6 gp). Coral (160 gp). Freshwater pearl (6 gp). Aquamarine (1300 gp). Black opal (1000 gp).


Social Check DCs


Alvyn Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He dresses in tan turtlenecks beneath a black coat with white slacks. His golden hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Armorer, but he was a colossal failure. He has worked as a Butcher like his mother before him.

Motivation: Nothing but the best is good enough for him; and he would like to get married and retire

Ideals: Impeccable. Bonds: Guardian, Military, Job, Has a crush. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Alvyn Offund, Male Gnome Bard 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)9 (-1) 16 (+3)7 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Mhurren Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Interpreter.

Motivation: Marry his brother to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Mhurren Chester, Male Half-Orc Adept 5
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp. Golden yellow topaz (700 gp). Amber (100 gp). Obsidian (4 gp).


Social Check DCs


Akra Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Jeweler. Her green crest is heavily combed to the right. She has gleaming, smiling gold eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Akra took refuge in the large cave and found the beat up sai and armor she uses now. She now mingles about in high society.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Nature, Rich, Job. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Akra Beryntolthropal, Female Dragonborn Bard 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Just what you see.


Social Check DCs

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