Hecat Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. Her purple hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small mountains village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Optimist. Flaws: Impulsive. Bonds: Nature, Mentor, Enemies. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp.
Faran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. His hair is always cut to a buzz. His violet eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and meet up once more with his childhood friend
Bonds: Guardian, Criminal record, Rich, Adventurer, Family. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Gunter Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Actor, and he later adopted a second daughter.
Motivation: A need for knowledge about a nearby landmark; and wants to raise his children well
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp. 1 Masterwork Common Melee.
Aerdeth Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his chestnut hair in a pixie cut. His gray unseeing eyes seem to look past you.
Personality: Aerdeth is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Disease, Depressed, Fearful. Bonds: Poor, Religious. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Zircon (30 gp). Rock crystal (30 gp). Jade (150 gp). Star ruby (1300 gp).
Adrex Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple black line shooting up and back down. He is physically well-built. He has done his best to style his scarlet crest to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Engraver. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to loving parents in a slum to the east. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and to be a cartwright again
Flaws: Insane. Bonds: Job, Criminal record, Poor. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 83 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +10 / 4d6+5, Ranged +6 / 4d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: A necklace of small pink pearls (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (900 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
