Senteq Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears his auburn hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Rich, Religious. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
Aerdeth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of luck around his neck, and a scythe on his belt. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. His eyes are blue and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Aerdeth studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Gifted. Flaws: Shy, Addict. Bonds: Criminal record. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Oriax Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His hair, while still mostly purple, has prominent grey streaks. He has a dull look in his black eyes.
Personality: A skeptical and narcissistic man, Oriax's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Junk Dealer, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: An old rival family wants him found; and meet up once more with his childhood friend
Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Poor, Adventurer, Family. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 86 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp. Gold music box (3000 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman likes to wear ponchos typically of a light pastel in addition to tight pants. Her clothes are grease stained in places. Her long beige fur is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to loving parents in a slum to the west. She dropped out of school before completing her studies. After a long history of fighting, Flame and her spouse have recently divorced.
Motivation: Many illithids want her driven away; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1600 sp.
Thea Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her skin is fair and her fingers are delicate and long. Her hair is short and golden. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.
History: Born to a Shoemaker, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thea. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To share knowledge with the world; and she desires power and/or immortality
Ideals: Pacifist, Logical. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 94 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1700 gp. Solid gold idol (300 gp). Solid gold idol (300 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item.
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