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NPC Generator

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Advanced [show]


Blossom Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'8" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Impulsive, Insomniac. Bonds: Rich, Job. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Blossom Honeypot, Female Halfling Monk 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 10 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Bathin Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are red.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: Gifted from a young age, Bathin studied abroad. After coming to the age of reason, Bathin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Bathin Disdain, Male Tiefling Warlock 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 20 gp.


Social Check DCs


Gildmak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a red and blue robe with the hood down. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Gardener. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gildmak was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and many gnolls want him driven away

Flaws: Antagonistic. Bonds: Job, Enemies, Religious. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Gildmak Copperkettle, Male Halfling Cleric 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Akra Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Bather. Her white crest is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Bather in town.

History: Akra was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Bather responsibilities is difficult; and she's looking for her big break

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Akra Zzzxaaxthroth, Female Dragonborn Commoner 16
Medium (6'5") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 92 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)14 (+2) 11 (+0)20 (+5)
Skills Investigation +7, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (160 gp). Silver ewer (40 gp). An abacus with copper, silver and gold markers (160 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Black velvet mask with numerous citrines (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Black velvet mask with numerous citrines (160 gp). Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Tharivol Eathalena, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a robe, a symbol of death around his neck, and a warhammer on his belt. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tharivol took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love.

Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Rich, Nature. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Tharivol Eathalena, Male Elf Adept 4
Medium (5'4") Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points -2 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 2 (-4)16 (+3) 18 (+4)10 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 14
Languages Common, Elven, Auran, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 600 gp. Deep green spinel (110 gp). Amber (110 gp). 1 Minor magic item.


Social Check DCs

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