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NPC Generator

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Advanced [show]


Criella Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. She is portly but not overly obese. She has no hair. Her gold eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted from career to career and currently works as a Layabout.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Criella Destiny, Female Tiefling Wizard 2
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Hale, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a broad hat to cover her moderate length chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy, self-centered, vain, and jealous.

History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Through the years after Sarah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Sarah's mother didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Sabotage a competitor; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Insomniac, Antagonistic, Selfish. Bonds: Poor, Adventurer, Job. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Sarah Hale, Female Human Expert 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Herleva Blakely, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Sporting a white mohawk this woman's hair draws a lot of attention. She has hazel eyes and a brown hat with a tan feather.

Personality: Stoic and calm, she prefers to meditate than take action. She also is a firm believer in the womanly ideal.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Impulsive, Insomniac. Bonds: Poor, Nature, Job. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Herleva Blakely, Female Human Adept 4
Medium (4'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 7 (-2)15 (+2)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Katherine Quinton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, brown cloak. Her hair is cut close to her head. She has several tiny opal earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a logical person and will generally grow upset if things defy logic and science.

History: Katherine was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break

Ideals: Logical, Entrepeneur. Bonds: Rich, Job, Family, Adventurer. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Katherine Quinton, Female Human Bard 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)7 (-2) 11 (+0)12 (+1)
Skills Athletics +7, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Freshwater pearl (11 gp). Malachite (11 gp).


Social Check DCs


Akmen Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise silver. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bellfounder job and began his own company from there.

Motivation: He is wracked by social anxiety; and revenge

Flaws: Ugly, Fearful. Bonds: Rich, Enemies, Job. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Akmen Blame, Male Tiefling Warrior 8
Medium (5'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 10 (+0)14 (+2)
Skills Arcana +7, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Draconic, Infernal, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 10000 sp. Black opal (600 gp). Fiery yellow corundum (600 gp). Coral (50 gp). Golden yellow topaz (1600 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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