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NPC Generator

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Advanced [show]


Enidda Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. She has slicked back blonde hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her father raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Flaws: Ugly, Sensitive, PTSD. Bonds: Rich, Adventurer, Nature. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Enidda Wildwander, Female Gnome Barbarian 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 49 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Golden yellow topaz (600 gp). 1 Minor magic item.


Social Check DCs


Roland Harlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. With a patchy red beard and wild red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Persistence. Flaws: Ugly, Addict. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: High pitched, excited

Attributes [hide]

Roland Harlow, Male Human Wizard 11
Medium (5'11") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 17 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)16 (+3) 10 (+0)10 (+0)
Skills Religion +7, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Ignan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 1500 gp. Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Mreksh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his white crest in a pixie cut. He has several tiny amber earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Joker, Gifted. Bonds: Rich, Adventurer, Criminal record, Has a crush. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Mreksh Wystongjiir, Male Dragonborn Druid 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)8 (-1) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 380 gp. Hematite (11 gp). Black pearl (300 gp). Aquamarine (300 gp). 3 Thunderstones.


Social Check DCs


Dûgz Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy white pantaloons and a blue scarf. He has a very tight haircut. His brown eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the south. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Dûgz Thorpe, Male Half-Orc Adept 13
Medium (5'8") Half-Orc, Neutral Evil (CR 13)
Armor Class 13
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Orc, Elven, Halfling
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 4000 gp. Eye agate (16 gp). Clear bright green emerald (3000 gp). White opal (1600 gp). Onyx (80 gp). Moss agate (16 gp). Deep blue spinel (1600 gp). Malachite (16 gp). Sard (80 gp). Black opal (1600 gp).


Social Check DCs


Koeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is kept up in a ponytail inside a deerstalker hat. His green eyes peer out from beneath his deerstalker tan hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Koeth grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Rich, Family, Adventurer, Immigrant. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Koeth Koehlanna, Male Elf Warlock 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp.


Social Check DCs

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