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NPC Generator

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Advanced [show]


Eloise Blythe, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears just a grey suit. She sports a flattop hair cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and she has passion for adventuring and risk

Flaws: Addict, Impulsive, Disease. Bonds: Nature, Immigrant. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Eloise Blythe, Female Human Monk 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 6 (-2)8 (-1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. Deep green spinel (150 gp).


Social Check DCs


Nemeia Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Barkeep does. Her red hair is knotted and matted. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot resist a sob story and will often dote over anyone who has one.

History: The child of southern immigrants she idolized her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She left for the south, certain she would find work there.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Nemeia Righteous, Female Tiefling Wizard 2
Medium (5'6") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Athletics +1, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 230 gp. Jade (150 gp). Freshwater pearl (7 gp). Silver pearl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Burgell Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Burgell was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Burgell Gobblefirn, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp.


Social Check DCs


Peter Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a violet costume with the symbols of luck on his torso. His blonde hair is matted, messy, and big. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism. Flaws: Ugly, Addict, Depressed. Bonds: Poor. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Peter Othronus, Male Half-Elf Sorcerer 14
Medium (5'10") Half-Elf, Lawful Good (CR 14)
Armor Class 8
Hit Points 86 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666

Possessions: 6000 gp. Jade (120 gp). Black pearl (500 gp). Bloodstone (20 gp). Blue quartz (16 gp). Hematite (16 gp). Coral (120 gp). Malachite (16 gp). Eye agate (16 gp). Obsidian (16 gp). Golden yellow topaz (500 gp). Red garnet (120 gp). Red garnet (120 gp). Alexandrite (500 gp). Rose (20 gp).


Social Check DCs


Heather Marley, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. With wild silver hair. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered poetry. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Heather Marley, Female Human Aristocrat 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 600 gp. Golden yellow topaz (200 gp). Rock crystal (20 gp). Brown-green garnet (140 gp).


Social Check DCs

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