Oppleby Timbers, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His deerstalker hat is riddled with cuts and holes. His eyes are gray and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. He keeps his long white fur kept up in a rat tail. His yellow eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Impeccable. Flaws: Ugly. Bonds: Mentor. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 gp.
Sariel Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her black hair up. Her ears are large.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She comes from a rich western family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stableman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
Possessions: 1000 sp. 1 Half-Plate.
Nurkara Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears professional attire. She has a moderate pudge and is not very fit. Her auburn hair is smooth and relatively long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Attractive, Slave. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Onyx (70 gp).
Findex Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman wears black leather gloves, a black jacket, and tight pants. Her clothes are grease stained in places. Her scarlet crest, when down, is lengthy. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. Her job bores her to no end. She has decided to make it more interesting.
History: She is a Succubi in disguise. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Disciplined. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
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