Moon On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His brown fur is still thick. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he desires power and/or immortality
Flaws: Ugly, Terse. Bonds: Rich, Slave, Adventurer. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 72 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is well dressed, constantly wearing a red suit, grey shirt, and white tie. She is an epitome of beauty. Her hair is cut close to her head. Her eyes are hazel and catlike.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She believes the world needs to unite to get rid of gnolls once and for all.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted psionic powers by her dying sister.
Motivation: Many gnolls want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Enemies. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp.
Kugáluga Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His chestnut hair is knotted and matted. His fierce green eyes like to dwell on things.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east to a Blacksmith, Kugáluga learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Blacksmith.
Motivation: Expand his business.
Ideals: Joker. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Raer Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. His auburn hair is unkempt and raggedy. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raer grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raer. He used his abilities to trick people and travel the world for free.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 30 gp.
Keyleth Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has styled her golden hair well, parting it to the left. Her eyes are green.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born in the north, but her parents moved at a very young age to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She left for the north, certain she would find work there.
Motivation: Expand her business; and to be a dyer again
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Ruler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2500 sp. A roughly beaten golden orb (70 gp). Finely wrought small gold bracelet (100 gp). 1 Half-Plate. 1 Chain shirt.
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