Hadarai Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He typically wears blue cloth garments or leather armor. He has a hunchback. He has a very tight haircut. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp.
Varis Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His moppish auburn hair is in a traditional bowl cut. His blue eyes peer out from beneath his top yellow hat.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's in love
Ideals: Gifted. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 600 gp. 1 Full Plate.
Adrex Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple yellow line shooting up and back down. He sports a flattop crest cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes
Ideals: Gifted. Flaws: Secretive, Hedonist. Bonds: Attractive. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 11 (+0) | 7 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 3000 cp.
Gale Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large brown jacket. He wears a colorful flower in his brown fur. His eyes are hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Professionalism, Fighting, Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Carter
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp.
Astaro Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears many layers of old clothing at all times. Her black hair is kept up in a ponytail inside a broad hat. She has gold eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Astaro was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Fisher job now, and dutifully fulfills any obligations she has.
Motivation: To be a Shepherd again; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Fisher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp. Golden pearl (110 gp).
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