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Advanced [show]


Avice Copeland, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her white hair up in a very large beehive style do. Her amber eyes are slightly larger than normal.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To unite with her sister; and she seems to be bored by most things

Ideals: Athletic, Passionate. Flaws: Mundane. Bonds: Rich, Family. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Avice Copeland, Female Human Wizard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Hecat Shame, Female Tiefling [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She wears a well pressed and immaculate suit (or dress). Her hair, while still mostly brown, has prominent grey streaks. She has a tattooed face.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small forest village. She was taken as a slave by a traveling circus and forced to perform She ran away from her former home and has been making her living as a Body Guard for the past few years.

Motivation: Expand her business.

Ideals: Impeccable. Bonds: Attractive, Job, Nature, Slave. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Hecat Shame, Female Tiefling Bard 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 10 (+0)19 (+4)
Skills Deception +7, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Celestial, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beleth Decorum, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her hair is silver, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is witty, but her monotone delivery comes off as unnerving She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Fletcher, Beleth learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She then took over the family business and is one of the better Fletcher for hire.

Motivation: To be a Tailor again; and doesn't want to be a fletcher and was forced into it by her family

Ideals: Joker. Bonds: Attractive, Job, Rich, Family. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Beleth Decorum, Female Tiefling Druid 3
Medium (5'4") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Elaim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.

History: Elaim was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Elaim Rakankrak, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 pp. 1 Bullseye lantern.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair, while still mostly silver, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Carter, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Bonds: Religious, Adventurer, Poor, Nature. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Arannis Horineth, Male Elf Aristocrat 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp. Pink pearl (140 gp). Moss agate (13 gp). 1 Masterwork manacles. 1 Good lock.


Social Check DCs

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