Mreksh Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His crest is cut close to his head. His thin eyebrows rest above his beady gold eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He enjoys reading and quiet.
History: He got into the Body Guard business at a young age. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Body Guard.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Job. Occupation: Body Guard
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 7000 sp. Tiger eye turquoise (4 gp). Chrysoberyl (40 gp). Black pearl (700 gp). Malachite (4 gp). Freshwater pearl (4 gp). Aquamarine (700 gp). 1 Minor magic item.
Mugrunden Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light green in addition to tight pants. His rusty crest is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He plays an instrument quite well.
History: Mugrunden was born in the west. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Guard. He has achieved small success as a Guard.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business
Ideals: Artistic, Persistence. Flaws: Terse. Bonds: Job, Enemies. Occupation: Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 5000 sp.
Sarai Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear red tank tops with violet skirt. Her silver hair is long and unkept. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She acts crazy and hedonistic. Energy wise she seems alert and responsive.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Body Guard arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Body Guard
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50 pp. Red-brown spinel (110 gp).
Charles Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his scimitar ready. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are violet.
Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses divination through singing.
History: He was born into a rich family. After coming to the age of reason, Charles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Bellfounder.
Motivation: He has passion for adventuring and risk; and to be a carpenter again
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Bellfounder
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
Thea Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses in red turtlenecks beneath a white coat with green slacks. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Logical. Flaws: Shy, Disease. Bonds: Criminal record, Adventurer. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Goblin, Infernal
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Obsidian (5 gp).
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