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NPC Generator

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Advanced [show]


Antinua Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman wears light armors faded through time and improper care. Her clothes are grease stained in places. Her blonde hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Persistence. Bonds: Poor, Immigrant, Criminal record. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Antinua Starks, Female Half-Elf Commoner 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 900 sp.


Social Check DCs


Quespa Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her green crest is still thick. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: Quespa was born in the west. At a young age she loved to build and create. Through the years after Quespa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Quespa's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and tiefling compassion

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Quespa Argenthrixus, Female Dragonborn Aristocrat 6
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)18 (+4) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +7 / 2d6+4, Grapple +5

Possessions: Just what you see.


Social Check DCs


Orla Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She tends to wear a large tan jacket. Her auburn hair is styled in orderly dreadlocks. This blue eyed westerner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise she seems alert and responsive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out south to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to get laid; and she wants to meet her childhood hero

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record, Has a crush. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Orla Shadowcloak, Female Gnome Druid 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 16 (+3)16 (+3) 10 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries nunchakus. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Miles Merton, Male Human Aristocrat 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


Hork Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'4", this man tends to wear a large black jacket. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of illithids once and for all.

History: Hork hails from a village terrorized by illithids. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Hedonist, Insane. Bonds: Enemies, Nature, Criminal record. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Hork Riley, Male Half-Orc Paladin 2
Medium (6'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)6 (-2) 8 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs

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