Quarethon Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his ceremonial dagger ready. He has done his best to style his gold crest to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear
Ideals: Fighting, Persistence, Artistic. Bonds: Attractive. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. Rock crystal (30 gp). Chrysoprase (30 gp).
Trym Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his yellow robe and has his axe always slung over his shoulder. His blonde hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a mountains tribe. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Bonds: Attractive, Religious, Nature, In love, Adventurer. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 6000 sp. Gold and topaz bottle stopper cork (300 gp). Solid gold idol (900 gp). Cloth of gold vestments (140 gp). Gold dragon comb with red garnet eye (300 gp).
Dabbledob Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His golden hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dabbledob grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dabbledob. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Criminal record. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 11)
Armor Class 9
Hit Points 44 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3200 gp. Jasper (50 gp). Sard (50 gp). Tiger eye turquoise (14 gp). Rhodochrosite (14 gp). Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky brown painted plate armor. He has no fur. His eyes are copper.
Personality: Nimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Giant, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +6
Possessions: 100 sp.
Damakos Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur, Fighting, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 sp. 1 Minor magic item.
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