Tyna Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. Her moppish golden hair is in a traditional bowl cut. Her eyes are gray and she is always smoking a pipe.
Personality: She is fixated on the number 54. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: She wants to meet her childhood hero; and her spouse's relatives view her with great suspicion
Flaws: Insane, Addict. Bonds: Rich, Adventurer, Family. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 15 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp.
Richard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy blonde hair. His violet eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Poor, Adventurer. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 8
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +8 / 3d8+4, Ranged +2 / 3d8-2, Grapple +4
Possessions: Just what you see.
Cockaby Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His white hair and beard is wavy and long. His eyes are a pleasant violet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Cockaby studied abroad. After coming to the age of reason, Cockaby took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Family. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 pp.
Marbas Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered blue stockings. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. He wears his white hair down. His eyes are a pleasant black.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the south his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting. Flaws: Sensitive, PTSD. Bonds: Slave, Poor. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 66 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 1100 pp. Carnelian (70 gp). Golden pearl (40 gp). Tiger eye turquoise (16 gp). Pink pearl (40 gp). Golden yellow topaz (1100 gp). Rich purple corundum (1400 gp). Red spinel (40 gp). Sard (70 gp). White opal (1400 gp). Golden yellow topaz (1100 gp). Moss agate (16 gp). Onyx (70 gp). Blue quartz (16 gp). Malachite (16 gp). Coral (40 gp). Red spinel (40 gp).
Ilde Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" northern woman, she dresses in brown turtlenecks beneath a violet coat with white slacks. She wears a top hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: Ilde hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is frequently practicing swordplay.
History: Ilde was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Fletcher.
Motivation: A strong sense of loyalty to Tabaxi people; and she wants nothing more than to rejoin the army
Ideals: Artistic, Persistence. Flaws: Racist. Bonds: Military, Job. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 90 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 400 pp. Fire opal (800 gp). Jet (80 gp). Golden yellow topaz (400 gp). Chrysoberyl (80 gp).
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