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Advanced [show]


Geoffrey Springfield, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey coat over a brown low-cut shirt, and a small hat upon his head. He is tall, broad shouldered and powerfully built. His auburn hair, when down, is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He has worked as a Blacksmith like his father before him.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and he'd like to take his coworkers down a peg

Flaws: Ugly, Hedonist. Bonds: Job, Mentor, Slave. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Springfield, Male Human Wizard 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp. Coral (90 gp).


Social Check DCs


Mindartis Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He keeps his golden hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Mindartis was raised in a hard working conservative environment. Through the years after Mindartis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mindartis's mother didn't care for him much, and the feeling was mutual. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Adventurer, Job, Criminal record. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Mindartis Larson, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)6 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Deception +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white cloak. His moppish golden hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the north to a Spice Merchant, Krimmon learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Professionalism, Joker. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krimmon Stoutman, Male Halfling Druid 9
Small (3'4") Halfling, Lawful Good (CR 9)
Armor Class 10
Hit Points 29 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a brown small hat and brown clothes. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wishes to resurrect an old love; and he has a crush on the local scribe

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Has a crush, In love. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lone Paws, Male Tabaxi Commoner 6
Medium (6'1") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 8000 sp. Obsidian (15 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lia Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing a perfectly clean shirt and pair of pants. She wears her black hair up in a very large beehive style do. Her eyes are gray.

Personality: She is extraordinarily eccentric. She receives visions of the future at random moments

History: She was born the only child of a wealthy merchant. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her sister's freedom.

Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion

Ideals: Gifted, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Attractive, Family. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Lia Galanodel, Female Half-Elf Warlock 4
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs

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