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NPC Generator

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Advanced [show]


Rrath Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and typically wears black cloth garments or leather armor. His long brown hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Entrepeneur. Bonds: Job, Immigrant, Enemies, Has a crush. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Rrath Tattersall, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills Arcana +3, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Williamina Anderton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a simple burlap shirt and baggy pants. She conceals her spear with her veritable burlap sack of a shirt, marred by beers. Her blonde hair is cut jaggedly and amateurishly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Mentor, Religious. Occupation: Architect

Voice: Eastern European accent

Attributes [hide]

Williamina Anderton, Female Human Monk 11
Medium (4'9") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +7, Religion +6
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Euphemia Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in an above average manner. Her hair is white, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a massive crush on the younger sibling of the Carpenter who has hired her part-time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of a Bather, who enjoyed hunting, Euphemia was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Euphemia and her spouse have recently divorced.

Motivation: To settle down with her crush.

Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush, Nature. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Euphemia Whispermouse, Female Halfling Paladin 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has white crest. His gold unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Salasar is combative with any and all who dare try his patience in the slightest.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Justice, Logical. Flaws: Disease, Mundane, Insane. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Druid 6
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Persuasion +6, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 2000 sp.


Social Check DCs


Mary Sutherland, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She tends to wear a large brown jacket. Beneath her clothing is a huge mess of scar tissue. She has a very tight haircut. This amber eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Mary was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her daughter; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Criminal record, Family, Adventurer. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Mary Sutherland, Female Human Commoner 11
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1000 gp. Bloodstone (20 gp). Rose (20 gp). Tiger eye turquoise (12 gp). White opal (1100 gp). Malachite (12 gp). Rose (20 gp). Obsidian (12 gp). Chrysoprase (20 gp).


Social Check DCs

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