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Advanced [show]


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Spy uniform. His brown fur has been sun bleached extensively. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has all his life been fascinated with poetry.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Painter, but he got bored and became a Spy. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Poor, Attractive. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Great Candle, Male Tabaxi Ranger 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +6, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Erevan Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With a patchy brown beard and wild brown hair. His green eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a slaver, Erevan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Mentor, Job. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Erevan Kane, Male Half-Elf Cleric 4
Medium (5'7") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.

Personality: Vonbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Vonbin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Vonbin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Vonbin Dankil, Male Dwarf Aristocrat 11
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 40 pp. Moss agate (10 gp). Alexandrite (1600 gp). Azurite (10 gp). Violet garnet (1600 gp). Lapis lazuli (10 gp). Black star sapphire (500 gp). Moonstone (40 gp). Onyx (40 gp). Red garnet (140 gp).


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his absent father; and doesn't want to be a scribe and was forced into it by his family

Ideals: Athletic. Bonds: Criminal record, Adventurer, Military, Family. Occupation: Scribe

Voice: Rolls R's

Attributes [hide]

Adrik Bigtoe, Male Dwarf Adept 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 8 (-1)5 (-3)
Skills Religion +4, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 30000 sp. Blue quartz (12 gp). Azurite (12 gp). Citrine (50 gp). Sard (50 gp).


Social Check DCs


Aelar Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Flaws: Ugly, Addict. Bonds: Has a crush, Adventurer, Rich. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Aelar Yaeldrin, Male Elf Paladin 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp.


Social Check DCs

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