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NPC Generator

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Advanced [show]


Mordai Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. When Mordai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Ruler and was forced into it by his family; and halfling compassion

Flaws: Ugly, Racist. Bonds: Family, Rich, Military. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Mordai Revulsion, Male Tiefling Warlock 6
Medium (6'0") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 5 (-3)18 (+4)
Skills Performance +7, Sleight of Hand +6
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 pp.


Social Check DCs


Jocelyn Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Jocelyn Graham, Male Human Commoner 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)18 (+4) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Undercommon, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs


Lance Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear yellow pants and tee shirts, and is pretty ugly. He wears his black hair up in a very large beehive style do. His fierce brown eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Locksmith.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Lazy, Antagonistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Lance Nagel, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)7 (-2) 13 (+1)6 (-2)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 5000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item.


Social Check DCs


Leucis Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His top hat is riddled with cuts and holes. His eyes are white.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Leucis grew up listening to his father's many stories. Leucis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Leucis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better village for his children.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer, Criminal record. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Leucis Sarcasm, Male Tiefling Wizard 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 700 gp. Red garnet (130 gp). Tiger eye turquoise (8 gp). Red-brown spinel (130 gp). Blue quartz (8 gp). Malachite (8 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown tunic with blue highlights, and long yellow pants that bunch up around his shoes. His brown hair is greasy and uncared for. He has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Rich, Nature, Family. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Alberich Graybeard, Male Dwarf Rogue 5
Medium (4'5") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 2000 sp. Freshwater pearl (8 gp). Star rose quartz (30 gp).


Social Check DCs

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