Nelkin High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His tied-back hair is chestnut. He has several tiny topaz earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Nelkin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and money/treasure
Ideals: Athletic, Entrepeneur. Bonds: Rich, Family, Religious. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 800 pp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Gold music box (2000 gp). Gold and ruby ring (7000 gp).
Theriatis Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'6" and tends to wear a large violet jacket. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Gifted, Optimist. Flaws: Depressed, Mundane. Bonds: Poor. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 110 gp. Sard (40 gp).
Nazdûg Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'7", this man wears a fancy white suit. He has a long blonde beard with little hanging trinkets. He has several tiny topaz earrings on each ear.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Nazdûg was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Nature. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 64 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +8
Possessions: 8000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Fire opal pendant on a fine gold chain (600 gp). Gold dragon comb with red garnet eye (900 gp). Solid gold idol (700 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (600 gp). Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved bone or ivory statuette (80 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (40 gp). An abacus with copper, silver and gold markers (40 gp).
Pirithin Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His red hair and beard is wavy and long. His gray eyes are passionate and lively.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the north, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp.
Smoking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She keeps her brown fur in a flapper bob. She has gleaming, smiling copper eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Rich, Slave, Immigrant, Enemies. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 77 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Auran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1800 gp.
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