Alston Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He carries a battered dagger and tarnished trident as well. His blonde hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted psionic powers by his dying sister.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Gifted, Entrepeneur. Flaws: Racist. Occupation: Hunter
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 100 gp. Brown-green garnet (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Silent Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His clothes are grease stained in places. His gray fur is lengthy and is close to two feet long. He has blue eyes and a brown hat with a grey feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of southern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a miner and was forced into it by his family
Ideals: Impeccable, Philantrophist. Bonds: Poor, Immigrant, Family. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Dell Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her long black hair reaches down to her waist. Her blue eyes lackadaisically let the world flow into them.
Personality: She will rave to anyone who will listen. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the west, but her parents moved at a very young age to the south. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: She has a rivalry with the Church that dominates her actions; and an old rival family wants her found
Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Family, Religious. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Sumnes Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a blue costume with the symbols of death on her torso. She is tall, broad shouldered and powerfully built. Her hair is short and blonde. This brown eyed easterner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Gifted from a young age, Sumnes studied abroad. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by giants. Sumnes was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Halfling compassion; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Gifted. Flaws: Racist. Bonds: Job, Slave, Enemies. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 7000 sp. Blue sapphire (400 gp). Alexandrite (600 gp). Banded agate (12 gp). Alexandrite (600 gp).
Halimath Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his ceremonial dagger. He has moderate length brown hair. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Expand his business; and to reunite with his old friends
Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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