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NPC Generator

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Advanced [show]


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing colorful clothing, dressed as a Stableman. Her Stetson hat is riddled with cuts and holes. Her eyes are green and beady.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. Seven liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes her a fraud; and she wants revenge against illithids

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Enemies. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Seven In the Wind, Female Tabaxi Fighter 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 94 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 9
Languages Common, Giant, Halfling, Terran
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +5

Possessions: 1800 gp.


Social Check DCs


Seddit Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly whips and daggers. Her hair is short and dark red. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of southern immigrants she idolized her father. Seddit was born on a far southern island where she grew up under the tutelage of her father, an expert Bricklayer. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture.

Flaws: Racist. Bonds: Criminal record, Attractive, Immigrant. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Seddit Dread, Female Tiefling Warlock 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Chassath Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brass crest is drawn into a tight pony tail with a skull scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Bellfounder.

Motivation: She is unsatisfied with her job.

Flaws: Insane. Bonds: Immigrant, Job, Rich, Military. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Chassath Turnuroth, Female Dragonborn Wizard 6
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)13 (+1) 5 (-3)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 600 gp.


Social Check DCs


Murook Crawford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is brown, silky, and of moderate length. She has gleaming, smiling brown eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic, Opinionated. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Murook Crawford, Female Half-Orc Rogue 7
Medium (5'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 12000 sp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Naamah Fascination, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of kukris, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has blue hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a logical person and will generally grow upset if things defy logic and science.

History: Her father raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Naamah Fascination, Female Tiefling Warlock 1
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 10 (+0)18 (+4)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 160 gp. Chalcedony (60 gp).


Social Check DCs

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