Silent Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown cloak and cross-gartered green stockings. He has a penchant for wearing a ring with an oversized ruby on his right hand. His orange fur is knotted and matted. His eyes are hazel and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 3 Holy water. 1 Smokesticks. 3 Tanglefoot bags. 3 Holy water.
Tyna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" eastern woman, she wears a white costume with the symbols of the four houses of cards on her torso. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise amber.
Personality: Calm and collected, she is a well trained Dyer. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Born in the east to a Dyer, Tyna learned a great deal about her father's area of expertise. Tyna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and to be a bookbinder again
Ideals: Fighting. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 68 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp. A delicate silver chain set with a tourmaline (20 gp). Solid gold idol (400 gp). Carved bone or ivory statuette (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair, when down, is lengthy. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of drow once and for all.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in bow use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Fighting, Athletic, Opinionated. Flaws: Disease. Bonds: Enemies. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 6 (-2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 600 gp. Silver comb with moonstones (900 gp). Silver ewer (10 gp). Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (800 gp).
Kelter TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light white in addition to tight pants. His red hair is long and unkept. His gray eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Religious. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Jasper (70 gp). Alexandrite (300 gp). Deep green spinel (140 gp).
Mantus Heal, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He is portly but not overly obese. He keeps his brown hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Mantus hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Mantus is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Armorer and was forced into it by his family.
Ideals: Artistic. Flaws: Mundane. Bonds: Family. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 95 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 20 (+5) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Undercommon, Druidic, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: Blue star sapphire (1100 gp). Aquamarine (1400 gp). Blue sapphire (1100 gp). Black pearl (1400 gp). Tourmaline (130 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
