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Advanced [show]


Dara Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a robe, a symbol of the sun god around her neck, and a axe on her belt. With bright red hair. She tend to wears goggles to shield her eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dara took refuge in the ruined castle and found the beat up axe and armor she uses now. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Dara Casilltenirra, Female Elf Bard 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Iolite (70 gp). Tiger eye turquoise (4 gp). Red garnet (120 gp).


Social Check DCs


Carlin Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She has a slight overbite and is overall scrawny. Her red hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Spy, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Carlin was left her mother's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Carlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Insomniac. Bonds: Attractive, Enemies, Military, Poor. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Carlin Welber, Female Gnome Monk 9
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1300 gp. Red-brown spinel (110 gp). Eye agate (9 gp). Blue quartz (9 gp).


Social Check DCs


Duergath Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). His hair is short and auburn. His face is covered beneath a completely black helmet.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: Duergath was raised in a hard working conservative environment. He has had some formal dancing training, and achieved minor success. He has achieved small success as a Detective.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Duergath Rubyeye, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 12 (+1)5 (-3)
Skills Deception -1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp.


Social Check DCs


Mogg Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of luck around his neck, and a hammer on his belt. His silver hair is cut short. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mogg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Pacifist. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Mogg Astley, Male Half-Orc Cleric 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 230 gp.


Social Check DCs


Irann Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" southern woman, she wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her hair is greying and her face has many wrinkles. She has green eyes and a violet hat with a grey feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not believe in violence as a means to an end. She is a dedicated Body Guard but believes her peers are too gung-ho.

History: The child of southern immigrants she idolized her father. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Body Guard for the past few years.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new body guard responsibilities is difficult

Ideals: Pacifist. Flaws: Depressed. Bonds: Immigrant, Job, Adventurer. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Irann Markum, Female Half-Elf Expert 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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