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NPC Generator

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Advanced [show]


Damakos Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light green in addition to tight pants. He has styled his chestnut hair well, parting it to the right. His black eyes peer out from beneath his top green hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and wants to raise his children well

Ideals: Athletic, Opinionated, Gifted. Bonds: Military, Criminal record, Family. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Damakos Revile, Male Tiefling Adept 12
Medium (6'6") Tiefling, Lawful Evil (CR 12)
Armor Class 10
Hit Points 43 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 12 (+1)19 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 22000 sp. Iolite (40 gp). Zircon (40 gp). Chrysoprase (40 gp). Amethyst (160 gp). Tourmaline (160 gp). Violet garnet (200 gp).


Social Check DCs


Gunter Brent, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His golden hair is heavily combed to the right. His hazel eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and his religion dominates his actions

Ideals: Optimist, Persistence. Bonds: Religious, Military, Enemies. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Gunter Brent, Male Human Rogue 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +1, Athletics +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a pastel suit, green shirt, and black tie. He has moderate length yellow fur. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Joker, Impeccable. Bonds: Family, Adventurer, Nature. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Emerald Grass, Male Tabaxi Rogue 11
Medium (6'2") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 22 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)16 (+3) 11 (+0)15 (+2)
Skills Medicine +4, Religion +7
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Giant
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 600 gp. Rose (30 gp). Violet garnet (800 gp). Bloodstone (30 gp). Golden yellow topaz (800 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Drifting Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'11" and is wearing a perfectly clean shirt and pair of pants. Her left hand appears badly burned and disfigured. She keeps her lavender fur in a flapper bob. Her eyes are green and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sold as a small child to a necromancer, Drifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. She hasn't told them the truth, but wants to settle down with them.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Attractive, Job, Mentor, Has a crush. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drifting Of Shadows, Female Tabaxi Expert 10
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


River Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in pastel turtlenecks beneath a green coat with white slacks. Her lavender fur is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, River grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better village for her children.

Motivation: To be a Layabout again; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist. Bonds: Nature, Adventurer, Rich, Job. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

River Plume, Female Tabaxi Bard 11
Medium (5'7") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 93 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)14 (+2) 14 (+2)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 2400 gp. Rhodochrosite (5 gp). Obsidian (5 gp). Bloodstone (80 gp). Silver pearl (90 gp). Sard (80 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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