Griselda Hackney, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. She wears a Stetson hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a desert tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Fighting, Artistic. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp. 1 Alchemist’s fire.
Altho Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long brown beard, and similarly colored long hair. He has gleaming, smiling brown eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.
History: Altho was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Family, Slave. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 10000 gp. Azurite (5 gp). Blue quartz (5 gp). Jasper (50 gp). Iolite (50 gp). Bloodstone (50 gp). Tourmaline (100 gp). Tiger eye turquoise (5 gp). Sard (50 gp). Banded agate (5 gp). Jade (100 gp). Chrysoberyl (100 gp). Hematite (5 gp). 1 Medium magic item.
Rolf Blakeley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a broad hat to hide his balding. His eyes are a pleasant gray.
Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Family, Adventurer. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Celestial, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1700 gp. Gold dragon comb with red garnet eye (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (50 gp). Sapphire pendant on gold chain (2100 gp).
Alvyn Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and he perpetually has his dagger ready. He keeps his brown hair in a flapper bob. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Extrovert, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Amethyst (70 gp).
Vonana Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her long golden hair is drawn into a two foot long braid. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Vonana was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: An old rival family wants her found.
Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Family. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Embroidered and bejeweled glove (4000 gp). Finely wrought small gold bracelet (100 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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