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Advanced [show]


Rolen Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a blue and grey robe with the hood down. His long golden hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: He has always had a great fascination with Tabaxi culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Rolen never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Tabaxi compassion.

Ideals: Optimist. Flaws: Racist, Disease. Bonds: In love, Rich. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Rolen Tiltathana, Male Elf Rogue 10
Medium (4'10") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp.


Social Check DCs


Salasar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His copper crest is singed and shortened. His eyes are gold and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Carpenter, Salasar learned a great deal about his mother's area of expertise. After coming to the age of reason, Salasar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Salasar Dhyrktelonis, Male Dragonborn Aristocrat 13
Medium (6'8") Dragonborn, Chaotic Good (CR 13)
Armor Class 13
Hit Points 54 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)19 (+4) 12 (+1)17 (+3)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 11
Languages Common, Terran, Druidic, Aquan, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 200 pp. Deep green spinel (150 gp). Azurite (9 gp). Alexandrite (600 gp). Eye agate (9 gp). Rich purple corundum (500 gp). Violet garnet (600 gp). Rich purple corundum (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and wears a fine chain shirt which he covers with red colored cloaks and clothing. His silver hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Painter and found it very stressful. He has achieved small success as a Painter.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Thorpe Wildcloak, Male Halfling Aristocrat 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 7 (-2)9 (-1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. White pearl (140 gp). Jet (140 gp). White pearl (140 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop fur cut. His amber eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He desires power and/or immortality.

Ideals: Professionalism. Bonds: Rich, Attractive, Adventurer, Military. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Spear Wind, Male Tabaxi Ranger 2
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp.


Social Check DCs


Bimpnottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. Her hair is long and golden with streaks of blonde, and is pulled back with small tan clips. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a orcs raid, leaving Bimpnottin alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Bimpnottin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Bimpnottin Pingun, Female Gnome Commoner 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs

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