Zook Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He usually wears his blue robe and has his flail always slung over his shoulder. He keeps his chestnut hair in a flapper bob. His amber eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Zook lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Zook never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: An old rival family wants him found; and retire the richest man in the north
Ideals: Impeccable, Entrepeneur. Bonds: Enemies, Family, In love. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp.
Jheri Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear green tank tops with yellow skirt. Her rusty crest is drawn into a tight pony tail with a card scrunchie. Her fierce gold eyes like to dwell on things.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Animal Trainer, who enjoyed hunting, Jheri was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for her; and dragonborn compassion
Ideals: Philantrophist, Impeccable. Flaws: Racist, Impulsive. Bonds: Nature. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.
Grumbar Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple blue line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His chestnut hair is unkempt and raggedy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Grumbar was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He became a Mason soon after.
Motivation: Further expansion of business; and to be a armorer again
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mason
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 10000 cp.
Flask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He has a moderate pudge and is not very fit. He has styled his black fur well, parting it to the left. This copper eyed southerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He has worked as a Cartwright like his father before him.
Motivation: Revenge; and many goblins want him driven away
Ideals: Opinionated, Justice. Bonds: Immigrant, Job, Enemies. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. 1 Minor magic item.
Mozikth Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered whip and tarnished ceremonial dagger as well. His copper crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Mozikth grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and he's looking for his big break
Ideals: Entrepeneur, Fighting, Passionate. Flaws: Insomniac. Bonds: Adventurer. Occupation: Shoemaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 27000 cp. 1 Minor magic item.
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