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NPC Generator

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Advanced [show]


Bertram Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has styled his auburn hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Half-Elves. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He was granted divine powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Bertram Caerdonel, Male Half-Elf Expert 8
Medium (5'3") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1400 gp. Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also is a firm believer in the womanly ideal.

History: Her mother raised her in a mountain cabin. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: To prove her worth to the world; and she is greedy

Ideals: Athletic. Flaws: Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Riswynn Brawnanvil, Female Dwarf Cleric 6
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)16 (+3) 9 (-1)7 (-2)
Skills Performance +1, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Fivin Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his brown hair down. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Has a crush. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Fivin Palomarez, Male Half-Elf Commoner 6
Medium (5'3") Half-Elf, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Ar-Karo grew up listening to his mother's many stories. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ar-Karo Hayley, Male Half-Orc Bard 14
Medium (6'8") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 57 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)8 (-1) 16 (+3)10 (+0)
Skills Animal Handling +8, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Aquamarine (400 gp). Eye agate (14 gp). Golden yellow topaz (400 gp). Tourmaline (100 gp). Sard (20 gp). Alexandrite (400 gp). Blue sapphire (900 gp). Star ruby (900 gp). White opal (900 gp). Zircon (20 gp). Freshwater pearl (14 gp). Onyx (20 gp). Black opal (900 gp). 1 Medium magic item.


Social Check DCs


Theriatis Firahel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of luck around his neck, and a sai on his belt. He wears a Stetson hat to hide his balding. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: Theriatis was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Theriatis and his spouse have recently divorced.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Stylist

Voice: Thin and wheezing

Attributes [hide]

Theriatis Firahel, Male Elf Wizard 13
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 68 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Cloth of gold vestments (160 gp). Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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