Cressel Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'9" and sports green clothing, slightly heavier than average wear. His left hand appears badly burned and disfigured. He keeps his long dark red hair kept up in a rat tail. His fierce gold eyes like to dwell on things.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
Gorbundus Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green coat over a black low-cut shirt, and a Stetson hat upon his head. His long silver crest is drawn into a two foot long braid. He is baby faced.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and to end his boredom
Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Immigrant, Rich. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 12)
Armor Class 8
Hit Points 71 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 300 pp. Fiery yellow corundum (500 gp). Blue star sapphire (500 gp).
Tyna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She is renowned for her bright red dresses and hats, and her gloved hand is found clutching a morningstar. She has styled her black hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and to be a merchant again
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +1
Possessions: 10 pp.
Beleth Murder, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman is wearing the road beaten gear of a warrior. She keeps her blue hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.
History: Beleth was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She became a Engraver soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Guardian, Adventurer, Job. Occupation: Engraver
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp.
Alice Rutland, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of monstrous two handed axes on her belt, each one with a opal on the hilt. Her blonde hair is greasy and uncared for. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with painting.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Performer
Voice: Squeaky
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 700 sp. Moss agate (11 gp).
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