Tiaathque Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her violet robe and has her halberd always slung over her shoulder. She is portly but not overly obese. She keeps her white hair in a pixie cut. Her green eyes are passionate and lively.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Tiaathque was raised in a hard working conservative environment. Tiaathque abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Passionate. Bonds: Criminal record, Job, Adventurer. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Half-Plate.
Amnon Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He has blue hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a slaver, Amnon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers.
Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Family. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 10)
Armor Class 8
Hit Points 36 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1400 gp.
Hadwisa Elton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her red hair is kept up in a ponytail inside a broad hat. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She dislikes all the random violence that takes place in the north. She is a font of random trivia from the lore and stories she has discovered
History: Born to a pair of adventurers, Hadwisa grew up listening to her mother's many stories. In her 12th year, her parents were killed by a gnolls raid, leaving Hadwisa alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Unemployed
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Carnelian (40 gp). Star ruby (1200 gp). Brown-green garnet (150 gp). 1 Full Plate. 1 Breastplate. 1 Full Plate.
Adrik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His red hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion
Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Nature, Adventurer. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
Mord Enfield, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white coat over a green low-cut shirt, and a broad hat upon his head. He has styled his silver hair well, parting it to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp. Silver pearl (60 gp). Rhodochrosite (13 gp). 2 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
