Gynk Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her white hair down. Her green eyes dart from person to person to random spaces in the air.
Personality: Gynk is depressed about a lot of things. She tends to be a nihilist. Gynk enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 3 years old her parents immigrated from the west. She married young, but lost her spouse to giants. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor
Flaws: Depressed, Hedonist. Bonds: Immigrant, Enemies, Job. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 8)
Armor Class 9
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: Just what you see.
Aldous Elton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright grey suits and hats. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves singing and to teach people singing more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Shoemaker and found it very stressful. He has drifted from career to career and currently works as a Shoemaker.
Motivation: Expand his business.
Ideals: Artistic. Bonds: Attractive, Rich, Job. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp. 2 Tanglefoot bags.
Qualen Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His brown hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated, Professionalism. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Tiger eye turquoise (10 gp). Silver pearl (80 gp). Iolite (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Oriel Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet leather gloves, a violet jacket, and tight pants. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also has developed a complete distrust of the Navigator profession.
History: She was born at the edge of vast forest. From there she went from mercenary job to mercenary job. She became a Brewer soon after.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Savaran Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her red crest is smooth and relatively long. She has a tattooed face.
Personality: Savaran wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She has a habit of throwing herself into exceedingly dangerous situations.
History: Savaran hails from a village terrorized by drow. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 9 years.
Motivation: She is not mentally stable, and does not behave rationally; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Flaws: Impulsive, Insane. Bonds: Attractive, Enemies, Job. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Star rose quartz (20 gp). Deep blue spinel (200 gp).
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