Trynnicus Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man wears a green collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His long bronze crest is drawn into a two foot long braid. His eyes, though not visible through his cowl, are red.
Personality: He is extraordinarily eccentric. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. Trynnicus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Trynnicus and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trynnicus discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Trynnicus fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 25 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lamlis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His ears are large.
Personality: Overbrimming with self-confidence, Lamlis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 61 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 2300 gp.
Trail Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses like a well dressed Assassin does. Her long white fur is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invites people to come help in her community garden.
History: Trail was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She ran away from her former home and has been making her living as a Assassin for the past few years.
Motivation: Sabotage a competitor; and expand her business
Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Immigrant. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 1 Masterwork Uncommon Weapon.
Vadania Hanali, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears blue trousers with tan and violet striped suspenders. She wears various colorful collared shirts. She sports auburn long hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: To be a Knight again; and money/treasure
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1500 sp.
Gardain Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has moderate length silver hair. His eyes, though not visible through his cowl, are brown.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Justice. Flaws: Impulsive, Fearful. Bonds: Poor, Adventurer. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 390 gp.
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