Armara Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear black clothing when she does not wear armor. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Spy business.
History: She was born to loving parents in a slum to the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their daughter. She worked as a Spy, and she later adopted a second daughter.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Persistence. Bonds: Attractive, Poor, Family, Religious. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
Possessions: 90 gp.
Caelynn Othronus, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan costume with the symbols of death on her torso. Her hair is long and red with streaks of white, and is pulled back with small tan clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 60 pp. Violet garnet (400 gp). Hematite (9 gp). 4 Alchemist’s fire.
Yurgunn Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her black hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irascible and easily irritated. She also is a firm believer in the womanly ideal.
History: The child of northern immigrants she idolized her father. Through the years after Yurgunn was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Yurgunn's father didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Immigrant, Attractive. Occupation: Server
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 23000 sp. 1 Minor magic item.
Gerard Yorke, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south to a Healer, Gerard learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Siffress Turen, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. She is tall, broad shouldered and powerfully built. She has moderate length red hair. Her face is scarred and worn.
Personality: Cocky and sure of herself, she believes she is the best Bounty Hunter born in the past three hundred years. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gifted student she started as a Locksmith, but she got bored and became a Bounty Hunter. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and she is greedy
Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Common Melee.
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