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NPC Generator

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Advanced [show]


Flask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His fur, while still mostly red, has prominent grey streaks. His eyes are likewise yellow.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a strong sense of loyalty to gnomish people

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Racist. Bonds: Adventurer, Enemies. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Flask Treat, Male Tabaxi Monk 4
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Malachite (14 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Quarethon Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His crest is gold and curly. This gold eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 6 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Quarethon Nemmonis, Male Dragonborn Paladin 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Deep green spinel (150 gp). Freshwater pearl (8 gp). Citrine (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Gorbundus Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his sickle ready. His crest is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Gorbundus was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Gorbundus Hashphronyxadyn, Male Dragonborn Fighter 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)7 (-2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lûga Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in white turtlenecks beneath a black coat with grey slacks. His silver hair is cut short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Religious, Mentor. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Lûga Yeardley, Male Half-Orc Wizard 17
Medium (5'5") Half-Orc, Neutral Evil (CR 17)
Armor Class 12
Hit Points 81 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Deception +9, Stealth +8
Senses Passive Perception 10
Languages Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 5000 gp. Red spinel (110 gp). Jade (110 gp). Obsidian (11 gp). Tiger eye turquoise (11 gp). Aquamarine (1400 gp). Chalcedony (50 gp). Blue star sapphire (400 gp). Emerald (400 gp). Brown-green garnet (110 gp). Pink pearl (110 gp). Moonstone (50 gp). Banded agate (11 gp). Deep blue spinel (1400 gp). Red garnet (110 gp). Obsidian (11 gp). Carnelian (50 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bryseis Peace, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses in collared shirts and wears a proper scarf over her head. Her white hair is heavily combed to the right. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bryseis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and nothing but the best is good enough for her

Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Bryseis Peace, Female Tiefling Adept 9
Medium (5'3") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 19 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)5 (-3) 16 (+3)16 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 700 gp.


Social Check DCs

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