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Advanced [show]


Torinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He is dressed in an above average manner. His gold crest has been sun bleached extensively. His eyes are a pleasant gold.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and tiefling compassion

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Torinn Orexijandilin, Male Dragonborn Warlock 8
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Aramil Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and tan, and wears rings and necklaces with large, colorful gems. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: Aramil was raised in a hard working conservative environment. His childhood dream was to be a Barber, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: Expand his business.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Aramil Withrethin, Male Half-Elf Warlock 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills History +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Giant, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 4000 sp. Blue sapphire (500 gp). Moonstone (70 gp). Banded agate (11 gp). Sard (70 gp).


Social Check DCs


Gilthur Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man wears a brown armored body suit, with a simple black line shooting up and back down. His red hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Gilthur Bigtoe, Male Dwarf Warrior 7
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Racist. Bonds: Slave, Military. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Rolf Huckabee, Male Human Cleric 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)7 (-2) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Mumpena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a perfectly clean shirt and pair of pants. Her chestnut hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.

History: Born to a Bather, her father struggled to pay the bills. Like her father and her sister before her, after school she went straight into learning to become a Fletcher. She has achieved small success as a Fletcher.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.

Ideals: Logical, Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Poor. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Mumpena Bafflestone, Female Gnome Barbarian 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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