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NPC Generator

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Advanced [show]


Heian Iathrana, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his chestnut hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Bricklayer, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Poor. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Heian Iathrana, Male Elf Commoner 8
Medium (5'2") Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)18 (+4) 14 (+2)17 (+3)
Skills Performance +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic, Druidic, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 6000 sp. Finely wrought small gold bracelet (30 gp).


Social Check DCs


Hork Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His blonde hair is knotted and matted. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Hork isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hork was born on a far southern desert where he grew up under the tutelage of his mother, an expert Courier. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Hork Walpole, Male Half-Orc Paladin 2
Medium (5'11") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1500 sp. 3 Antitoxin.


Social Check DCs


Eberdeb Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan wide-brimmed hat and tan clothes. He keeps his red hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Born to a Dilettante, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by goblins. Eberdeb was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice, Persistence. Flaws: Greedy. Bonds: Immigrant, Poor, Enemies. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Eberdeb Oomtrowl, Male Gnome Commoner 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel costume with the symbols of strength on his torso. His white fur is long and unkept. He wears a mask on his face.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of drow once and for all.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Enemies. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Quick In the Wind, Male Tabaxi Wizard 16
Medium (5'10") Tabaxi, Neutral Good (CR 16)
Armor Class 12
Hit Points 71 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Insight +5, Nature +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 4000 gp. Moss agate (4 gp). Golden pearl (90 gp). Rhodochrosite (4 gp). Azurite (4 gp). Jet (90 gp). Emerald (500 gp). Star rose quartz (30 gp). Blue sapphire (500 gp). Black opal (500 gp). Banded agate (4 gp). Jade (90 gp). Smoky quartz (30 gp). Violet garnet (1600 gp). Freshwater pearl (4 gp). Red garnet (90 gp). Jet (90 gp). Hematite (4 gp). Jet (90 gp). Smoky quartz (30 gp). Freshwater pearl (4 gp). Lapis lazuli (4 gp). Aquamarine (1600 gp). Tourmaline (90 gp). 1 Medium magic item.


Social Check DCs


Audhild Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She has relatively dark skin and is very physically imposing due to her abundance of muscles. With bright red hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is overprotective of those who hire her services. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Gifted. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Audhild Silveraxe, Female Dwarf Commoner 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)19 (+4) 15 (+2)9 (-1)
Skills Investigation +7, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Halfling, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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