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NPC Generator

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Advanced [show]


Adelaide Hampton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is well kept. She has gleaming, smiling green eyes.

Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.

History: Adelaide was born with her mother's beautiful face. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and retire the richest woman in the east

Ideals: Entrepeneur, Gifted, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Adelaide Hampton, Female Human Aristocrat 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 11 (+0)7 (-2)
Skills Athletics +1, Deception +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Moss agate (15 gp).


Social Check DCs


Az-Bror Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Az-Bror took refuge in the large cave and found the beat up halberd and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of dire rats; and to reunite with his old friends

Flaws: Ugly, Insomniac. Bonds: Enemies, Adventurer, Nature. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Az-Bror Hadleigh, Male Half-Orc Expert 3
Medium (5'3") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. Red garnet (130 gp).


Social Check DCs


Leaf Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His yellow fur is greasy and uncared for. His copper eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end.

Ideals: Philantrophist, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Leaf Timber, Male Tabaxi Warrior 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Seraphina Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, but even with her fine clothing she looks run-down. She wears her hair in dreadlocks. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Seraphina grew up listening to her father's many stories. Seraphina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Optimist. Flaws: Addict. Bonds: Adventurer. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Seraphina Leagallow, Female Halfling Bard 13
Small (2'9") Halfling, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 81 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Medicine +3, Performance +7
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Teinithra, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her left hand. Her blonde hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also is a firm believer in the womanly ideal.

History: Born in the south to a Engraver, Vadania learned a great deal about her mother's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has set out to sabotage the competition.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Impeccable. Flaws: Impulsive. Bonds: In love, Job, Rich. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Vadania Teinithra, Female Elf Expert 4
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 5000 sp.


Social Check DCs

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