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Advanced [show]


Stannor Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a white cloak and cross-gartered black stockings. His skin is also unnaturally pale. His moppish white hair is in a traditional bowl cut. He has hazel eyes.

Personality: Stannor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A rival would like him out of the picture.

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Stannor Brushgather, Male Halfling Expert 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)19 (+4) 12 (+1)14 (+2)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin, Ignan, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Blue star sapphire (1500 gp). Golden yellow topaz (900 gp). Red-brown spinel (160 gp). Rock crystal (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Caeldrim Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a violet armored body suit, with a simple blue line shooting up and back down. He wears a feathered hat to cover his moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Bricklayer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Dwarven people; and he'd like to take his coworkers down a peg

Flaws: Racist, Secretive. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Caeldrim Horineth, Male Half-Elf Paladin 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Kerkad Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a worn and beaten armor. His crest is short and red. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. Kerkad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the south to a Butcher, Kerkad learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kerkad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kerkad. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Family, Job, Criminal record. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Kerkad Sumnarghthrysh, Male Dragonborn Wizard 7
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 600 gp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Dimble grew up listening to his mother's many stories. Through the years after Dimble was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Dimble's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Dimble Silverthread, Male Gnome Cleric 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 9 (-1)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Fire opal (700 gp). Violet garnet (200 gp). Zircon (80 gp).


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His gray fur is heavily combed to the right. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. Emerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Rich, Military, Nature. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Commoner 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. 1 Chain shirt.


Social Check DCs

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