Anne Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many pastel ritualistic tattoos. She wears a red cloak and cross-gartered pastel stockings. She has wavy auburn hair. She has a dull look in her green eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a font of random trivia from the lore and stories she has discovered
History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Logical, Philantrophist, Fighting. Bonds: Attractive, Poor. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. Solid gold idol (700 gp).
Ur-Masi Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.
History: He got into the Hunter business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Hunter job and began his own company from there.
Motivation: Wants to open a new tavern; and to be a miller again
Ideals: Joker. Flaws: Hedonist, PTSD. Bonds: Job. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 14)
Armor Class 10
Hit Points 112 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 1000 gp. Obsidian (16 gp). Bloodstone (40 gp). Lapis lazuli (16 gp). Azurite (16 gp). Banded agate (16 gp). Blue quartz (16 gp). Malachite (16 gp). Rhodochrosite (16 gp). Sardonyx (40 gp). Rose (40 gp). Violet garnet (1500 gp). Onyx (40 gp). White pearl (90 gp).
Naal Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He wears just a blue suit. He is physically well-built. His hair is white and very short. His amber eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Elven compassion; and seeks redemption
Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Mentor, Criminal record. Occupation: Painter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Zircon (80 gp). Tiger eye turquoise (13 gp).
Tiaathque Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is greasy and uncared for. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Tiaathque was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and to clean up the streets
Flaws: Ugly, Impulsive. Bonds: Poor, Guardian, Religious. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp. Alexandrite (200 gp). Chrysoberyl (140 gp). Tiger eye turquoise (4 gp). Star rose quartz (40 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A 4'10" western man, he wears an entirely blue suit with tan socks and a vest with buckled shoes. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Ugly, Insane, Secretive. Bonds: Poor. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Old masterpiece painting (1300 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!