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NPC Generator

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Advanced [show]


Pikar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail, and carries axes. His white hair is styled in orderly dreadlocks. He has gleaming, smiling gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a Tanner, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed. Bonds: Criminal record, Poor, Slave. Occupation: Bather

Voice: German accent

Attributes [hide]

Pikar Silvereyes, Male Halfling Fighter 10
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 15
Hit Points 82 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Religion +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +1 / 3d6-3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 gp. Moonstone (60 gp). Lapis lazuli (4 gp). Aquamarine (1000 gp). Rhodochrosite (4 gp). Blue star sapphire (1100 gp).


Social Check DCs


Marbas Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He typically wears green cloth garments or leather armor. He has done his best to style his chestnut hair to look like a famous performer. His silver eyes dart from person to person to random spaces in the air.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a slaver, Marbas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Marbas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marbas. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Enemies, Criminal record, Mentor. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Marbas Nowhere, Male Tiefling Paladin 2
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 9 (-1)8 (-1)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 340 gp.


Social Check DCs


Rosalind Southey, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many grey ritualistic tattoos. She dresses in brown turtlenecks beneath a grey coat with green slacks. Her hair is black and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and to pay off her debts

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Slave, Debt. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Rosalind Southey, Female Human Paladin 7
Medium (4'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)6 (-2) 17 (+3)9 (-1)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Violet garnet (1100 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet armored body suit, with a simple grey line shooting up and back down. His tied-back hair is brown. His violet eyes peer out from beneath his feathered violet hat.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Racist, Secretive. Bonds: Adventurer, Immigrant. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Nim Withrethin, Male Half-Elf Wizard 15
Medium (5'10") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 86 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Insight +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 600 pp. Rich purple corundum (400 gp). Tiger eye turquoise (16 gp). Blue quartz (16 gp). Moss agate (16 gp). Tiger eye turquoise (16 gp). Obsidian (16 gp). Obsidian (16 gp). Deep blue spinel (400 gp). Star rose quartz (30 gp). Amber (60 gp). Citrine (30 gp). Coral (60 gp). Chalcedony (30 gp). Carnelian (30 gp). Aquamarine (400 gp). Silver pearl (60 gp). Black pearl (400 gp). Fiery yellow corundum (400 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Pelt On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She has the majority of her body covered in plate. Her fur is yellow, silky, and of moderate length. Her hazel eyes are slightly larger than normal.

Personality: She has always had a great fascination with Dragonborn culture. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Pelt grew up listening to her father's many stories. Pelt abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Racist, Impulsive. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Pelt On the Water, Female Tabaxi Monk 9
Medium (5'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. Moonstone (60 gp). Alexandrite (800 gp).


Social Check DCs

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