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NPC Generator

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Advanced [show]


Bendoo Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears white leather gloves, a white jacket, and tight pants. Her black hair is long and unkept. Her hazel eyes peer out from beneath her broad white hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small plains village. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Bendoo Gresham, Female Half-Orc Paladin 2
Medium (4'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 9 (-1)7 (-2)
Skills Religion +4, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Bucklal Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He is renowned for his bright red suits and hats. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Bucklal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Bucklal reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Ugly, Insane, Depressed. Bonds: Military, Religious. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Bucklal Reedfellow, Male Halfling Fighter 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10 pp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Balam was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Athletic, Logical. Bonds: Poor, Attractive, Family. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Balam Caution, Male Tiefling Druid 3
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 13 (+1)20 (+5)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Eleanor Blumenthal, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a violet shirt with thin black vertical stripes and blue pants. She is an epitome of beauty. She has moderate length golden hair. She wears large thick round spectacles.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Eleanor was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Eleanor Blumenthal, Female Half-Elf Barbarian 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a Stetson hat to hide his balding. His eyes are a pleasant violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insane. Bonds: Rich, Guardian, Criminal record. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Gomory Shirley, Male Human Fighter 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5

Possessions: Zircon (60 gp).


Social Check DCs

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