Peter Kelsey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy grey pantaloons and a yellow scarf. He wears his white hair down. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Hedonist. Bonds: Poor, Job, Criminal record. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 6 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Moss agate (5 gp).
Rolf Snape, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a fancy grey suit. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As long as the job gets done he does not care how it got done.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Slave, Job. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp.
Cora Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fancy white dress. She has a penchant for wearing a ring with an oversized emerald on her left hand. With wild brown hair. Her eyes are gray and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She wants revenge against brigands.
Flaws: Antagonistic. Bonds: Attractive, Rich, In love, Adventurer, Enemies. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. Blue quartz (6 gp). Black opal (1400 gp). Eye agate (6 gp). Alexandrite (1200 gp). Chrysoprase (70 gp). Blue quartz (6 gp).
Dagger Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She prefers to wear flannel. She sports a flattop fur cut. This copper eyed westerner is not easily forgotten.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is frequently practicing swordplay.
History: She got into the Sculptor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Secretive. Bonds: Military, Job, Adventurer. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Whurbin Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and he perpetually has his club ready. His moppish white hair is in a traditional bowl cut. He has green eyes.
Personality: Aggressive, abrasive, and angry, Whurbin embodies much of what other species detest in the Dwarves. He is a ruthless business man, a trait he acquired from his father.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Entrepeneur, Gifted. Flaws: Antagonistic. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. 1 Masterwork Common Melee.
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