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Advanced [show]


Duvamil Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her scimitar. She keeps her long golden hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Duvamil hails from a village terrorized by giants. In her 18th year, her parents were killed by a giants raid, leaving Duvamil alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Duvamil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Enemies. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Duvamil Lingenhall, Female Gnome Aristocrat 12
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnome, Goblin, Elven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. He wears his white hair down. He has gleaming, smiling blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Aust grew up listening to his mother's many stories. He has had some formal dancing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Aust Iranapha, Male Elf Druid 13
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +5, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon, Celestial, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 2000 gp. Black pearl (1600 gp). Chrysoprase (40 gp). Banded agate (6 gp). Iolite (40 gp). Obsidian (6 gp). Bloodstone (40 gp). White pearl (40 gp).


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright black hair and a scraggly beard. His green eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out east to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Fargrim Dankil, Male Dwarf Aristocrat 5
Medium (4'4") Dwarf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp. Citrine (50 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Skak Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a necromancer, Skak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Mentor. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Skak Chatham, Male Half-Orc Druid 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 15 (+2)2 (-4)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Bethrynna Othronus, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears many layers of old clothing at all times. She sports brown long hair. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Flaws: Ugly, Disease, Secretive. Bonds: Poor. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Bethrynna Othronus, Female Elf Monk 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 87 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +3

Possessions: 1000 pp. Jeweled gold crown (7000 gp). Silver comb with moonstones (600 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item.


Social Check DCs

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