Ralf Morton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy silver hair. His violet unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Ralf was born in the south. At a young age he loved to build and create. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: An old rival family wants him found.
Ideals: Joker, Persistence. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
Possessions: 200 gp. Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Obsidian (8 gp).
Orsik Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a brown shirt with thin black vertical stripes and yellow pants. His whole body is exceptionally muscular. His long blonde hair reaches down to his waist. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Bonds: Immigrant, Attractive, Family, Enemies, Rich. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 67 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 180 pp. Deep blue spinel (1400 gp). Freshwater pearl (6 gp). Aquamarine (1400 gp). Coral (110 gp). Tourmaline (110 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mastema Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. She wears her brown hair down. Her ears are large.
Personality: Mastema is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 3 years.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 51 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Orc, Gnome, Ignan, Infernal
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 100 pp. Rhodochrosite (9 gp). Deep green spinel (120 gp). Deep blue spinel (400 gp). Banded agate (9 gp). Lapis lazuli (9 gp). Fire opal (1400 gp). Aquamarine (400 gp). Tiger eye turquoise (9 gp). Rock crystal (20 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a grey armored body suit, with a simple violet line shooting up and back down. Her head has been shaved. She has several tiny sapphire earrings on each ear.
Personality: She dislikes all the random violence that takes place in the north. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She is the product a well kept family trust fund and as such has never really known need. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She is terrified, and will act out of fear; and she has money and likes to spend it
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Sorath Fright, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a black suit, pastel shirt, and violet tie. Her purple hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Barber, who enjoyed hunting, Sorath was taken on many hunting expeditions. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.
Motivation: Further expansion of business; and to settle down with her crush
Flaws: Fearful. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. 1 Minor magic item.
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