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Advanced [show]


Trail Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She is well dressed, but even with her fine clothing she looks run-down. Her red fur is knotted and matted. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Trail wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... Further she is a bit of a stoner and is frequently out of it.

History: Trail was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Mercenary soon after.

Motivation: Further expansion of business; and she wants to get laid

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Job, Has a crush. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Trail Of Winter, Female Tabaxi Ranger 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)18 (+4) 14 (+2)14 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Auran, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. Red-brown spinel (100 gp).


Social Check DCs


Avelina Berkeley, Female Human [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. Her auburn hair is greasy and uncared for. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Avelina took refuge in the old dungeon and found the beat up trident and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and she's in love

Ideals: Extrovert. Flaws: Ugly, Cynical. Bonds: Poor, Nature. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Avelina Berkeley, Female Human Cleric 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 150 pp. Deep blue spinel (1000 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Sard (60 gp). Peridot (60 gp). Malachite (9 gp).


Social Check DCs


Krimmon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a pixie cut. He has green eyes and a red hat with a tan feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Pacifist. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Krimmon Sunmeadow, Male Halfling Aristocrat 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)16 (+3) 14 (+2)4 (-3)
Skills Athletics +3, Performance -1
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 29000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Dagnal Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple tan line shooting up and back down. She has a slight overbite and is overall scrawny. Her hair is white and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Dagnal Stoutale, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Athletics +2, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Gimble Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely blue suit with grey socks and a vest with buckled shoes. His auburn hair is cut short. He has several tiny aquamarine earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: Gimble was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Adventurer, Attractive. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Gimble Scheppen, Male Gnome Aristocrat 9
Small (3'7") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 89 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)10 (+0) 17 (+3)15 (+2)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Golden yellow topaz (200 gp). Clear bright green emerald (3000 gp).


Social Check DCs

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